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3302928cb7
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b239c47e63
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@ -1,27 +1,15 @@
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use criterion::{black_box, criterion_group, criterion_main, BenchmarkId, Criterion};
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use criterion::{black_box, criterion_group, criterion_main, Criterion};
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use image::{ImageReader, RgbImage};
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use pi_frame_server::dither::{DitherMethod, DitheredImage, Palette};
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fn fibonacci(n: u64) -> u64 {
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match n {
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0 => 1,
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1 => 1,
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n => fibonacci(n-1) + fibonacci(n-2),
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}
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}
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fn criterion_benchmark(c: &mut Criterion) {
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fn criterion_benchmark(c: &mut Criterion) {
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let sample_file = "sample_0.tiff";
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c.bench_function("fib 20", |b| b.iter(|| fibonacci(black_box(20))));
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let image: RgbImage = ImageReader::open(format!("samples/{sample_file}"))
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.expect("file exists")
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.decode()
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.expect("file is valid")
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.into_rgb8();
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c.bench_with_input(BenchmarkId::new("dither", "sample_0"), &image, |b, i| {
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b.iter(|| {
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let mut method = DitherMethod::Atkinson.get_ditherer();
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let mut result = DitheredImage::new(
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image.width(),
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image.height(),
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Palette::Default.value().to_vec(),
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);
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method.dither(i, &mut result);
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});
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});
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}
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}
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criterion_group!(benches, criterion_benchmark);
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criterion_group!(benches, criterion_benchmark);
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@ -4,7 +4,7 @@ use serde::{Deserialize, Serialize};
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use tracing::instrument;
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use tracing::instrument;
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use image::Rgb as imgRgb;
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use image::Rgb as imgRgb;
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use palette::color_difference::{Ciede2000, HyAb};
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use palette::color_difference::Ciede2000;
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use palette::{cast::FromComponents, IntoColor, Lab, Srgb};
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use palette::{cast::FromComponents, IntoColor, Lab, Srgb};
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/// Palette used on the display; pixels can be one of these colors.
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/// Palette used on the display; pixels can be one of these colors.
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@ -133,12 +133,13 @@ pub trait Ditherer {
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/// Find the closest approximate palette color to the given sRGB value.
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/// Find the closest approximate palette color to the given sRGB value.
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/// This uses euclidian distance in linear space.
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/// This uses euclidian distance in linear space.
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fn nearest_neighbor(input_color: Lab, palette: &[Lab]) -> (u8, Lab) {
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fn nearest_neighbor(input_color: Lab, palette: &[Srgb]) -> (u8, Lab) {
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let (nearest, _, color_diff) = palette
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let (nearest, _, color_diff) = palette
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.iter()
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.iter()
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.enumerate()
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.enumerate()
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.map(|(idx, p_color)| {
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.map(|(idx, p_color)| {
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(idx, input_color.difference(*p_color), input_color - *p_color)
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let c: Lab = Lab::from_color(*p_color);
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(idx, input_color.difference(c), input_color - c)
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})
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})
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.min_by(|(_, a, _), (_, b, _)| a.total_cmp(b))
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.min_by(|(_, a, _), (_, b, _)| a.total_cmp(b))
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.expect("Should always find a color");
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.expect("Should always find a color");
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@ -149,13 +150,12 @@ pub struct NearestNeighbor();
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impl Ditherer for NearestNeighbor {
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impl Ditherer for NearestNeighbor {
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fn dither(&mut self, img: &RgbImage, output: &mut DitheredImage) {
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fn dither(&mut self, img: &RgbImage, output: &mut DitheredImage) {
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// sRGB view into the given image. zero copy!
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// sRGB view into the given image. zero copy!
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let srgb = <&[Srgb<u8>]>::from_components(&**img);
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let srgb = <&[Srgb<u8>]>::from_components(&**img);
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let lab_palette: Vec<Lab> = output.palette.iter().map(|c| Lab::from_color(*c)).collect();
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for (idx, pix) in output.buf.iter_mut().enumerate() {
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for (idx, pix) in output.buf.iter_mut().enumerate() {
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let (n, _) = nearest_neighbor(srgb[idx].into_format().into_color(), &lab_palette);
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let (n, _) = nearest_neighbor(srgb[idx].into_format().into_color(), &output.palette);
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*pix = n;
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*pix = n;
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}
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}
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}
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}
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@ -267,14 +267,13 @@ impl<'a> Ditherer for ErrorDiffusion<'a> {
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for pix in srgb {
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for pix in srgb {
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temp_img.push(pix.into_format().into_color());
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temp_img.push(pix.into_format().into_color());
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}
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}
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let lab_palette: Vec<Lab> = output.palette.iter().map(|c| Lab::from_color(*c)).collect();
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// TODO: rework this to make more sense.
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// TODO: rework this to make more sense.
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for y in 0..ysize {
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for y in 0..ysize {
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for x in 0..xsize {
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for x in 0..xsize {
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let index = coord_to_idx(x, y, xsize);
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let index = coord_to_idx(x, y, xsize);
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let curr_pix = temp_img[index];
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let curr_pix = temp_img[index];
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let (nearest, err) = nearest_neighbor(curr_pix, &lab_palette);
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let (nearest, err) = nearest_neighbor(curr_pix, &output.palette);
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// set the color in the output buffer.
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// set the color in the output buffer.
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*output
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*output
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.buf
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.buf
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