pi-frame-server/src/imageproc.rs

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Rust
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use image::{GrayImage, ImageBuffer, Luma, RgbImage};
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use palette::FromColor;
use serde::{Deserialize, Serialize};
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use tracing::instrument;
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use image::Rgb as imgRgb;
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use palette::color_difference::Ciede2000;
use palette::{cast::FromComponents, IntoColor, Lab, Srgb};
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/// Palette used on the display; pixels can be one of these colors.
///
/// The RGB values are slightly adjusted to improve accuracy.
const DISPLAY_PALETTE: [Srgb; 7] = [
Srgb::new(0.047, 0.047, 0.055), // Black
Srgb::new(0.824, 0.824, 0.816), // White
Srgb::new(0.118, 0.376, 0.122), // Green
Srgb::new(0.114, 0.118, 0.667), // Blue
Srgb::new(0.549, 0.106, 0.114), // Red
Srgb::new(0.827, 0.788, 0.239), // Yellow
Srgb::new(0.757, 0.443, 0.165), // Orange
];
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const SIMPLE_PALETTE: [Srgb; 7] = [
Srgb::new(0.0, 0.0, 0.0), // Black
Srgb::new(1.0, 1.0, 1.0), // White
Srgb::new(0.0, 1.0, 0.0), // Green
Srgb::new(0.0, 0.0, 1.0), // Blue
Srgb::new(1.0, 0.0, 0.0), // Red
Srgb::new(1.0, 1.0, 0.0), // Yellow
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Srgb::new(0.757, 0.443, 0.165), // Orange
];
#[derive(strum::EnumString, Serialize, Deserialize, PartialEq, Eq, Debug)]
pub enum DitherPalette {
Default,
Simple,
}
impl DitherPalette {
#[must_use]
pub const fn value(&self) -> &[Srgb] {
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match self {
Self::Default => &DISPLAY_PALETTE,
Self::Simple => &SIMPLE_PALETTE, // FIXME: use simple pallete based on binary.
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}
}
}
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#[derive(strum::EnumString, Serialize, Deserialize, PartialEq, Eq, Debug)]
pub enum DitherMethod {
NearestNeighbor,
FloydSteinberg,
Atkinson,
Stuki,
Sierra,
}
impl DitherMethod {
#[must_use]
pub fn get_ditherer(&self) -> Box<dyn Ditherer> {
match self {
Self::NearestNeighbor => Box::new(NNDither {}),
Self::Atkinson => Box::new(ErrorDiffusionDither::new(ATKINSON_DITHER_POINTS)),
Self::FloydSteinberg => Box::new(ErrorDiffusionDither::new(FLOYD_STEINBERG_POINTS)),
Self::Stuki => Box::new(ErrorDiffusionDither::new(STUKI_DITHER_POINTS)),
Self::Sierra => Box::new(ErrorDiffusionDither::new(SIERRA_DITHER_POINTS)),
}
}
}
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pub enum ProcessingError {
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DitherError,
PaletteIndexError(usize),
}
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/// Buffer to be sent to the ``EInk`` display.
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#[derive(Debug)]
pub struct DitheredImage {
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buf: ImageBuffer<Luma<u8>, Vec<u8>>,
palette: Vec<Srgb>,
}
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impl DitheredImage {
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#[must_use]
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pub fn into_display_buffer(&self) -> Vec<u8> {
let mut buf = Vec::with_capacity(self.buf.len() / 2);
for pix in self.buf.chunks_exact(2) {
buf.push(pix[0] << 4 | pix[1]);
}
buf
}
/// Convert the index-based image back into an RGB image using the color palette.
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#[must_use]
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pub fn into_rgbimage(&self) -> RgbImage {
RgbImage::from_fn(self.buf.width(), self.buf.height(), |x, y| {
let idx = self.buf.get_pixel(x, y).0[0];
let disp_color = self
.palette
.get(idx as usize)
.expect("Palette will never be out of bounds");
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let arr: [u8; 3] = disp_color.into_format().into();
imgRgb(arr)
})
}
/// Constructs a new Dithered Image based on the given dimensions and color palette for
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/// color indexing.
#[must_use]
pub fn new(width: u32, height: u32, palette: Vec<Srgb>) -> Self {
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Self {
buf: GrayImage::new(width, height),
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palette,
}
}
}
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impl Default for DitheredImage {
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fn default() -> Self {
Self::new(800, 480, DISPLAY_PALETTE.to_vec())
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}
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}
pub trait Ditherer {
fn dither(&mut self, img: &RgbImage, output: &mut DitheredImage);
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}
/// Find the closest approximate palette color to the given sRGB value.
/// This uses euclidian distance in linear space.
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fn nearest_neighbor(input_color: Lab, palette: &[Srgb]) -> (u8, Lab) {
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let (nearest, _, color_diff) = palette
.iter()
.enumerate()
.map(|(idx, p_color)| {
let c: Lab = Lab::from_color(*p_color);
(idx, input_color.difference(c), input_color - c)
})
.min_by(|(_, a, _), (_, b, _)| a.total_cmp(b))
.expect("Should always find a color");
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(nearest as u8, color_diff)
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}
pub struct NNDither();
impl Ditherer for NNDither {
fn dither(&mut self, img: &RgbImage, output: &mut DitheredImage) {
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assert!(img.width() == 800);
assert!(img.height() == 480);
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// sRGB view into the given image. zero copy!
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let srgb = <&[Srgb<u8>]>::from_components(&**img);
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for (idx, pix) in output.buf.iter_mut().enumerate() {
let (n, _) = nearest_neighbor(srgb[idx].into_format().into_color(), &output.palette);
*pix = n;
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}
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}
}
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/// Compute the vector index for a given image by using the size of rows. Assumes that images
/// are indexed in row-major order.
const fn coord_to_idx(x: u32, y: u32, xsize: u32) -> usize {
(y * xsize + x) as usize
}
/// Compute the error-adjusted new lab value based on the error value of the currently scanned
/// pixel multiplied by a scalar factor.
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fn compute_error_adjusted_color(orig: &Lab, err: &Lab, weight: f32) -> Lab {
let (orig_l, orig_a, orig_b) = orig.into_components();
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let (err_l, err_a, err_b) = err.into_components();
Lab::from_components((
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err_l.mul_add(weight, orig_l), // scalar * err_l + p_l
err_a.mul_add(weight, orig_a),
err_b.mul_add(weight, orig_b),
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))
}
/// ``DiffusionPoint`` is part of the diffusion matrix, represented by a shift in x and y and an error
/// scaling factor.
#[derive(Debug)]
pub struct DiffusionPoint {
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xshift: i32,
yshift: i32,
scale: f32,
}
impl DiffusionPoint {
/// Creates a new ``DiffusionPoint``
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const fn new(xshift: i32, yshift: i32, scale: f32) -> Self {
Self {
xshift,
yshift,
scale,
}
}
}
static FLOYD_STEINBERG_POINTS: &[DiffusionPoint] = &[
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DiffusionPoint::new(1, 0, 7.0 / 16.0),
DiffusionPoint::new(-1, 1, 3.0 / 16.0),
DiffusionPoint::new(0, 1, 5.0 / 16.0),
DiffusionPoint::new(1, 1, 1.0 / 16.0),
];
static ATKINSON_DITHER_POINTS: &[DiffusionPoint] = &[
DiffusionPoint::new(1, 0, 1.0 / 8.0),
DiffusionPoint::new(2, 0, 1.0 / 8.0),
DiffusionPoint::new(-1, 1, 1.0 / 8.0),
DiffusionPoint::new(0, 1, 1.0 / 8.0),
DiffusionPoint::new(1, 1, 1.0 / 8.0),
DiffusionPoint::new(0, 2, 1.0 / 8.0),
];
static SIERRA_DITHER_POINTS: &[DiffusionPoint] = &[
DiffusionPoint::new(1, 0, 5.0 / 32.0),
DiffusionPoint::new(2, 0, 3.0 / 32.0),
DiffusionPoint::new(-2, 1, 2.0 / 32.0),
DiffusionPoint::new(-1, 1, 4.0 / 32.0),
DiffusionPoint::new(0, 1, 5.0 / 32.0),
DiffusionPoint::new(1, 1, 4.0 / 32.0),
DiffusionPoint::new(2, 1, 2.0 / 32.0),
DiffusionPoint::new(-1, 2, 2.0 / 32.0),
DiffusionPoint::new(0, 2, 3.0 / 32.0),
DiffusionPoint::new(1, 2, 2.0 / 32.0),
];
static STUKI_DITHER_POINTS: &[DiffusionPoint] = &[
DiffusionPoint::new(1, 0, 8.0 / 42.0),
DiffusionPoint::new(2, 0, 4.0 / 42.0),
DiffusionPoint::new(-2, 1, 2.0 / 42.0),
DiffusionPoint::new(-1, 1, 4.0 / 42.0),
DiffusionPoint::new(0, 1, 8.0 / 42.0),
DiffusionPoint::new(1, 1, 4.0 / 42.0),
DiffusionPoint::new(2, 1, 2.0 / 42.0),
DiffusionPoint::new(-2, 2, 1.0 / 42.0),
DiffusionPoint::new(-1, 2, 2.0 / 42.0),
DiffusionPoint::new(0, 2, 4.0 / 42.0),
DiffusionPoint::new(1, 2, 2.0 / 42.0),
DiffusionPoint::new(1, 2, 1.0 / 42.0),
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];
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pub type DiffusionMatrix<'a> = &'a [DiffusionPoint];
#[derive(Debug)]
pub struct ErrorDiffusionDither<'a>(&'a [DiffusionPoint]);
impl<'a> ErrorDiffusionDither<'a> {
#[must_use]
pub const fn new(dm: DiffusionMatrix<'a>) -> Self {
Self(dm)
}
}
impl<'a> Ditherer for ErrorDiffusionDither<'a> {
#[instrument]
fn dither(&mut self, img: &RgbImage, output: &mut DitheredImage) {
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// create a copy of the image in Lab space, mutable.
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// first, a view into the rgb components
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let srgb = <&[Srgb<u8>]>::from_components(&**img);
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let (xsize, ysize) = img.dimensions();
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// our destination buffer.
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let mut temp_img: Vec<Lab> = Vec::with_capacity((xsize * ysize) as usize);
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for pix in srgb {
temp_img.push(pix.into_format().into_color());
}
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// TODO: rework this to make more sense.
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for y in 0..ysize {
for x in 0..xsize {
let index = coord_to_idx(x, y, xsize);
let curr_pix = temp_img[index];
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let (nearest, err) = nearest_neighbor(curr_pix, &output.palette);
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// set the color in the output buffer.
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*output.buf.get_mut(index).unwrap() = nearest;
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// take the error, and propagate it.
for point in self.0 {
// bounds checking.
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let Some(target_x) = x.checked_add_signed(point.xshift) else {
continue;
};
let Some(target_y) = y.checked_add_signed(point.yshift) else {
continue;
};
let target = coord_to_idx(target_x, target_y, xsize);
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if let Some(pix) = temp_img.get(target) {
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temp_img[target] = compute_error_adjusted_color(pix, &err, point.scale);
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}
}
}
}
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}
}