generated from saji/ecp5-template
added geometry module
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124
src/groovylight/geom.py
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124
src/groovylight/geom.py
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# Geometry-related classes and functions. Manipulations and
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# generation of panel-layout metadata for use in the HDL.
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from enum import Enum
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from dataclasses import dataclass
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@dataclass(frozen=True, order=True)
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class Coord:
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"""Coordinate class. Uses computer-graphics standard coordinate system,
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where X=0, Y=0 is top left. +X goes right. +Y goes down.
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"""
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x: int
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y: int
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def __post_init__(self):
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if self.x < 0 or self.y < 0:
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raise RuntimeError("x and y must both be >= 0")
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@dataclass(frozen=True)
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class BBox:
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"""Bounding box class. Captures the top left coordinate and bottom right coordinate
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of an object"""
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topleft: Coord
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bottomright: Coord
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def __post_init__(self):
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if not self.topleft < self.bottomright:
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raise RuntimeError("topleft must be strictly less than bottomright")
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def contains(self, c: Coord) -> bool:
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return c > self.topleft and c < self.bottomright
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@dataclass(frozen=True)
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class DisplayDimensions:
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"""Represents the dimensions of a display string, in length x height. Notably
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this is in local coordinates to the display. The display top left is 0,0.
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Uses length/height notation to separate it from coord
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"""
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length: int
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height: int
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class DisplayRotation(Enum):
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"""Display rotation enums. The names indicate the general direction
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of data flow. most normal displays (LCDs, CRTs) are LEFTRIGHT,
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since they scan left-to-right, top to bottom.
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Note that the direction of subsequent lines is not always clear.
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They are enumerated below:
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LEFTRIGHT -> next line is below it (-Y)
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UPDOWN -> next line is to the LEFT (-X)
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DOWNUP -> next line is to the RIGHT (+X)
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RIGHTLEFT -> next line is above it (+Y)
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Generally, prefer LEFTRIGHT/UPDOWN over other rotations.
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"""
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LEFTRIGHT = 0
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UPDOWN = 1
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DOWNUP = 2
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RIGHTLEFT = 3 # why are you like this.
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@dataclass(frozen=True)
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class _DisplayString:
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"""Internal class to represent a string of HUB75 displays.
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position: (X,Y) coordinates of the local top-left of the display
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dimensions: (length, height) local-coordinate dimensions of the display.
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rotation: DisplayRotation: the orientation of the display.
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"""
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position: Coord
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dimensions: DisplayDimensions
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rotation: DisplayRotation
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@property
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def bbox(self) -> BBox:
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"""Returns the bounding box of the display based on the dimensions, position, and rotation."""
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x = self.position.x
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y = self.position.y
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l = self.dimensions.length
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h = self.dimensions.height
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match self.rotation:
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case DisplayRotation.LEFTRIGHT:
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return BBox(Coord(x, y), Coord(x + l, y + h))
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case DisplayRotation.UPDOWN:
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return BBox(Coord(x - h, y), Coord(x, y + l))
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case DisplayRotation.DOWNUP:
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return BBox(Coord(x, y + l), Coord(x + h, y))
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case DisplayRotation.RIGHTLEFT:
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return BBox(Coord(x - l, y - h), Coord(x, y))
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def contains_pix(self, coord: Coord) -> bool:
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"""Checks if the given coordinate is inside this display."""
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return self.bbox.contains(coord)
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class DisplayGeometry:
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"""Represents a display based on several strings in different positions.
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"""
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def __init__(self, *, strict: bool = False):
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self.strict = strict
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pass
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def add_string(self, position: (int, int), rot: int, dimensions: (int, int)):
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"""Add a new string to the display. This new string is located at
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a specific point, and has a direction, along with dimension that reveal
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the number of address lines (typically 64, with 1:32 selection so 5 address
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bits) and the total length of the string which is used to size the line
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buffers.
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When in strict mode, this method may throw an exception if this new string
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will overlap with an existing string.
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"""
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