sokol works, working on nix tooling
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Verilator Unit Tests / Test (push) Failing after 5m10s

This commit is contained in:
saji 2024-05-26 08:48:38 -05:00
parent 4b570ad5a5
commit f3789b6432
5 changed files with 150 additions and 6 deletions

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@ -28,6 +28,9 @@
} }
)); ));
in { in {
packages = forAllSystems (pkgs: {
sim = import ./sim/package.nix pkgs;
});
devShells = forAllSystems (pkgs: { devShells = forAllSystems (pkgs: {
default = pkgs.mkShell { default = pkgs.mkShell {
packages = with pkgs; [ packages = with pkgs; [

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@ -7,7 +7,6 @@ project(groovylight-sim)
set(CMAKE_CXX_STANDARD 20) set(CMAKE_CXX_STANDARD 20)
set(CMAKE_C_STANDARD 11) set(CMAKE_C_STANDARD 11)
FetchContent_Declare( FetchContent_Declare(
dear_imgui dear_imgui
GIT_REPOSITORY https://github.com/ocornut/imgui.git GIT_REPOSITORY https://github.com/ocornut/imgui.git
@ -24,41 +23,72 @@ FetchContent_Declare(
BUILD_COMMAND "" BUILD_COMMAND ""
) )
FetchContent_Declare( FetchContent_Declare(
Catch2 Catch2
GIT_REPOSITORY https://github.com/catchorg/Catch2.git GIT_REPOSITORY https://github.com/catchorg/Catch2.git
GIT_TAG v3.4.0 # or a later release GIT_TAG v3.4.0 # or a later release
) )
FetchContent_MakeAvailable(sokol dear_imgui Catch2) FetchContent_MakeAvailable(sokol dear_imgui Catch2)
# imgui
add_library(imgui INTERFACE)
target_sources(imgui INTERFACE
${dear_imgui_SOURCE_DIR}/imgui.cpp
${dear_imgui_SOURCE_DIR}/imgui_draw.cpp
${dear_imgui_SOURCE_DIR}/imgui_tables.cpp
${dear_imgui_SOURCE_DIR}/imgui_widgets.cpp
${dear_imgui_SOURCE_DIR}/imgui_widgets.cpp
${dear_imgui_SOURCE_DIR}/imgui_demo.cpp
)
target_include_directories(imgui INTERFACE
${dear_imgui_SOURCE_DIR}
${dear_imgui_SOURCE_DIR}/backends/
)
# target_compile_options(imgui PRIVATE -Wno-unused-but-set-variable -Wno-type-limits -Wno-missing-field-initializers)
# sokol # sokol
add_library(sokol INTERFACE) add_library(sokol INTERFACE)
target_include_directories(sokol INTERFACE ${sokol_SOURCE_DIR}) target_include_directories(sokol INTERFACE ${sokol_SOURCE_DIR})
# Catch2 setup
list(APPEND CMAKE_MODULE_PATH ${catch2_SOURCE_DIR}/extras) # needed for the catch_discover_tests function list(APPEND CMAKE_MODULE_PATH ${catch2_SOURCE_DIR}/extras) # needed for the catch_discover_tests function
# Verilator
list(APPEND VSOURCES ../verilog/hub75e.sv ../verilog/lineram.v) list(APPEND VSOURCES ../verilog/hub75e.sv ../verilog/lineram.v)
set(CMAKE_EXPORT_COMPILE_COMMANDS TRUE) set(CMAKE_EXPORT_COMPILE_COMMANDS TRUE)
find_package(verilator HINTS $ENV{VERILATOR_ROOT}) find_package(verilator HINTS $ENV{VERILATOR_ROOT})
# OpenGL
find_package(OpenGL REQUIRED)
find_package(X11 REQUIRED)
# SIM
add_executable(sim) add_executable(sim)
target_sources(sim PRIVATE target_sources(sim PRIVATE
src/main.cpp src/main.cpp
src/sokol.cpp
) )
target_include_directories(sim PRIVATE inc/) target_include_directories(sim PRIVATE inc/)
target_compile_options(sim PRIVATE -DSOKOL_GLCORE33)
verilate(sim SOURCES ${VSOURCES} TRACE VERILATOR_ARGS -Wno-MULTITOP) verilate(sim SOURCES ${VSOURCES} TRACE VERILATOR_ARGS -Wno-MULTITOP)
target_link_libraries(sim PRIVATE sokol) target_link_libraries(sim PUBLIC OpenGL::GL X11 Xi Xcursor dl pthread m)
target_link_libraries(sim PUBLIC sokol)
target_link_libraries(sim PUBLIC imgui)
# SIM TEST
add_executable(sim_test) add_executable(sim_test)
target_sources(sim_test PRIVATE target_sources(sim_test PRIVATE
test/hub75.cpp test/hub75.cpp

10
sim/package.nix Normal file
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@ -0,0 +1,10 @@
{ pkgs }:
stdenv.mkDerivation {
pname = "groovysim";
version = "0.0.1";
meta = with pkgs.lib; {
description = "Hub75 display simulator";
};
src = ./.;
nativeBuildInputs = with pkgs; [ cmake ];
}

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@ -1,4 +1,97 @@
#include "sokol_app.h"
#include "sokol_gfx.h"
#include "sokol_log.h"
#include "sokol_glue.h"
#include "imgui.h"
#include "util/sokol_imgui.h"
int main() { static bool show_test_window = true;
static bool show_another_window = false;
static sg_pass_action pass_action;
void init(void) {
// setup sokol-gfx, sokol-time and sokol-imgui
sg_desc desc = { };
desc.environment = sglue_environment();
desc.logger.func = slog_func;
sg_setup(&desc);
// use sokol-imgui with all default-options (we're not doing
// multi-sampled rendering or using non-default pixel formats)
simgui_desc_t simgui_desc = { };
simgui_desc.logger.func = slog_func;
simgui_setup(&simgui_desc);
// initial clear color
pass_action.colors[0].load_action = SG_LOADACTION_CLEAR;
pass_action.colors[0].clear_value = { 0.0f, 0.5f, 0.7f, 1.0f };
}
void frame(void) {
const int width = sapp_width();
const int height = sapp_height();
simgui_new_frame({ width, height, sapp_frame_duration(), sapp_dpi_scale() });
// 1. Show a simple window
// Tip: if we don't call ImGui::Begin()/ImGui::End() the widgets appears in a window automatically called "Debug"
static float f = 0.0f;
ImGui::Text("Hello, world!");
ImGui::SliderFloat("float", &f, 0.0f, 1.0f);
ImGui::ColorEdit3("clear color", &pass_action.colors[0].clear_value.r);
if (ImGui::Button("Test Window")) show_test_window ^= 1;
if (ImGui::Button("Another Window")) show_another_window ^= 1;
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate);
ImGui::Text("w: %d, h: %d, dpi_scale: %.1f", sapp_width(), sapp_height(), sapp_dpi_scale());
if (ImGui::Button(sapp_is_fullscreen() ? "Switch to windowed" : "Switch to fullscreen")) {
sapp_toggle_fullscreen();
}
// 2. Show another simple window, this time using an explicit Begin/End pair
if (show_another_window) {
ImGui::SetNextWindowSize(ImVec2(200,100), ImGuiCond_FirstUseEver);
ImGui::Begin("Another Window", &show_another_window);
ImGui::Text("Hello");
ImGui::End();
}
// 3. Show the ImGui test window. Most of the sample code is in ImGui::ShowDemoWindow()
if (show_test_window) {
ImGui::SetNextWindowPos(ImVec2(460, 20), ImGuiCond_FirstUseEver);
ImGui::ShowDemoWindow();
}
// the sokol_gfx draw pass
sg_pass pass = {};
pass.action = pass_action;
pass.swapchain = sglue_swapchain();
sg_begin_pass(&pass);
simgui_render();
sg_end_pass();
sg_commit();
}
void cleanup(void) {
simgui_shutdown();
sg_shutdown();
}
void input(const sapp_event* event) {
simgui_handle_event(event);
}
sapp_desc sokol_main(int argc, char* argv[]) {
(void)argc; (void)argv;
sapp_desc desc = { };
desc.init_cb = init;
desc.frame_cb = frame;
desc.cleanup_cb = cleanup;
desc.event_cb = input;
desc.window_title = "Dear ImGui (sokol-app)";
desc.ios_keyboard_resizes_canvas = false;
desc.icon.sokol_default = true;
desc.enable_clipboard = true;
desc.logger.func = slog_func;
return desc;
} }

8
sim/src/sokol.cpp Normal file
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@ -0,0 +1,8 @@
#define SOKOL_IMPL
#define SOKOL_IMGUI_IMPL
#include "sokol_app.h"
#include "sokol_gfx.h"
#include "sokol_log.h"
#include "sokol_glue.h"
#include "imgui.h"
#include "util/sokol_imgui.h"