package skylab import ( "encoding/binary" "encoding/json" "math" ) /* This file provides helpers used for serializing and deserializing skylab packets. It contains common code and interfaces. */ // float32ToBytes is an internal function used to encode a float value to bytes func float32ToBytes(b []byte, f float32, bigEndian bool) { bits := math.Float32bits(f) if bigEndian { binary.BigEndian.PutUint32(b, bits) } else { binary.LittleEndian.PutUint32(b, bits) } } // float32FromBytes is an internal function used to decode float value from bytes func float32FromBytes(b []byte, bigEndian bool) (f float32) { var bits uint32 if bigEndian { bits = binary.BigEndian.Uint32(b) } else { bits = binary.LittleEndian.Uint32(b) } return math.Float32frombits(bits) } // Packet is any Skylab-generated packet. type Packet interface { MarshalPacket() ([]byte, error) UnmarshalPacket(p []byte) error CANId() (uint32, error) Size() uint } // Marshaler is a packet that can be marshalled into bytes. type Marshaler interface { MarshalPacket() ([]byte, error) } // Unmarshaler is a packet that can be unmarshalled from bytes. type Unmarshaler interface { UnmarshalPacket(p []byte) error } // Ider is a packet that can get its ID, based on the index of the packet, if any. type Ider interface { CANId() (uint32, error) } // Sizer allows for fast allocation. type Sizer interface { Size() uint } // CanSend takes a packet and makes CAN framing data. func CanSend(p Packet) (id uint32, data []byte, err error) { id, err = p.CANId() if err != nil { return } data, err = p.MarshalPacket() return } // ---- JSON encoding business ---- type JSONPacket struct { Id uint32 Data json.RawMessage } func ToJson(p Packet) (*JSONPacket, error) { d, err := json.Marshal(p) if err != nil { return nil, err } id, err := p.CANId() if err != nil { return nil, err } jp := &JSONPacket{Id: id, Data: d} return jp, nil } // we need to be able to parse the JSON as well. this is done using the // generator since we can use the switch/case thing since it's the fastest