cleanup RPC, move to new library
This commit is contained in:
parent
7fb5c31539
commit
61c0b809d3
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@ -1,54 +0,0 @@
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package gotelem
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import (
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"reflect"
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"testing"
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"github.com/tinylib/msgp/msgp"
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)
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func Test_parseRPC(t *testing.T) {
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type args struct {
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raw msgp.Raw
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}
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tests := []struct {
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name string
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args args
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want interface{}
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wantErr bool
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}{
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// TODO: Add test cases.
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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got, err := parseRPC(tt.args.raw)
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if (err != nil) != tt.wantErr {
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t.Errorf("parseRPC() error = %v, wantErr %v", err, tt.wantErr)
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return
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}
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if !reflect.DeepEqual(got, tt.want) {
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t.Errorf("parseRPC() = %v, want %v", got, tt.want)
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}
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})
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}
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}
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func Test_getMsgType(t *testing.T) {
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type args struct {
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b []byte
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}
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tests := []struct {
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name string
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args args
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want RPCType
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}{
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// TODO: Add test cases.
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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if got := getMsgType(tt.args.b); got != tt.want {
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t.Errorf("getMsgType() = %v, want %v", got, tt.want)
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}
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})
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}
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}
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@ -1,36 +1,63 @@
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package gotelem
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/*
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mprpc is a simple bidirectional RPC library using the MessagePack-RPC spec.
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It fully implements the spec and additionally provides Go `error“ handling by
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converting the error to a standard format for other clients.
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mprpc does not have a typical server/client designation - both use "handlers",
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which expose methods to be called over the network. A "client" would be an
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RPCConn which doesn't expose any services, and a "server" would be an RPCConn
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that doesn't make any `Call`s to the other side.
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This lack of discrete server and client enables mprpc to implement a basic
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"streaming" architecture on top of the MessagePack-RPC spec, which does not
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include streaming primitives. Instead, we can provide simple "service handlers"
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as a callback/destination for streaming data.
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For example, a "client" could subscribe to events from the "server", by
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providing a callback service to point events to. Then, the "server" would
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Notify() the callback service with the new event as an argument every time it
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occured. While this may be less optimal than protocol-level streaming, it is
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far simpler.
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The idiomatic way to use mprpc is to use the generic functions that are provided
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as helpers. They allow the programmer to easily wrap functions in a closure that
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automatically encodes and decodes the parameters and results to their
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MessagePack representations. See the Make* generic functions for more information.
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// Assume myParam and myResult are MessagePack-enabled structs.
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// Use `msgp` to generate the required functions for them.
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// this is our plain function - we can call it locally to test.
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func myPlainFunction(p myParam) (r myResult, err error)
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// wrapped is a ServiceFunc that can be passed to rpcConn.RegisterHandler
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var wrapped := MakeService(myPlainFunction)
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The generic functions allow for flexiblity and elegant code while still keeping
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the underlying implementation reflect-free. For more complex functions (i.e
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multiple parameters or return types), a second layer of indirection can be used.
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*/
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package mprpc
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import (
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import (
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"errors"
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"math/rand"
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"net"
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"net"
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"sync"
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"github.com/tinylib/msgp/msgp"
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"github.com/tinylib/msgp/msgp"
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"golang.org/x/exp/slog"
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"golang.org/x/exp/slog"
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)
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)
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// the target architecture is a subscribe function that
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// ServiceFunc is a RPC service handler.
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// takes a can FILTER. Then the server will emit notifications.
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// It can be created manually, or by using the generic MakeService function on a
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// that contain new can packets as they come in.
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//
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// func(msgp.Encoder) (msgp.Deocder, error)
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// this means that the client should be able to handle
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//
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// notify packets on top of response packets.
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// type.
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// we should register handlers. They should handle serialization
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// and deserialization on their own. This way we avoid reflect.
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// since reflected code can be more complex under the hood.
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// to make writing services easier, we can use generic functions
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// that convert a normal go function to a serviceFunc
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// ServiceFunc is a RPC service handler. It can be created manually,
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// or by using the generic MakeService function on a
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// `func(msgp.Encoder) (msgp.Deocder, error)`
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type ServiceFunc func(params msgp.Raw) (res msgp.Raw, err error)
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type ServiceFunc func(params msgp.Raw) (res msgp.Raw, err error)
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// RPCConn is a single RPC communication pair. It is used by both the
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// RPCConn is a single RPC communication pair.
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// "server" aka listener, and client. Dynamic registration of service
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// It is used by both the
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// handlers is supported.
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// "server" aka listener, and client.
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type RPCConn struct {
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type RPCConn struct {
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// TODO: use io.readwritecloser?
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// TODO: use io.readwritecloser?
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conn net.Conn
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conn net.Conn
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@ -42,8 +69,8 @@ type RPCConn struct {
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}
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}
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// Call intiates an RPC call to a remote method and returns the
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// Call intiates an RPC call to a remote method and returns the
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// response, or the error, if any.
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// response, or the error, if any. To make calling easier, you can
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// TODO: determine signature. Should params be msgp.Raw?
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// construct a "Caller" with MakeCaller
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func (rpc *RPCConn) Call(method string, params msgp.Raw) (msgp.Raw, error) {
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func (rpc *RPCConn) Call(method string, params msgp.Raw) (msgp.Raw, error) {
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// TODO: error handling.
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// TODO: error handling.
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@ -155,59 +182,6 @@ func (rpc *RPCConn) dispatchNotif(req Notification) {
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}
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}
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}
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}
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// RPCConntrack is a request-response tracker that is used to connect
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// the response to the appropriate caller.
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type rpcConnTrack struct {
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ct map[uint32]chan Response // TODO: change the values of the map for callbacks.
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mu sync.RWMutex
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}
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// Get attempts to get a random mark from the mutex.
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func (c *rpcConnTrack) Claim() (uint32, chan Response) {
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// TODO: make this threadsafe.
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var val uint32
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for {
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newVal := rand.Uint32()
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// collision is *rare* - so we just try again.
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// I hope to god you don't saturate this tracker.
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c.mu.RLock()
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if _, exist := c.ct[newVal]; !exist {
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val = newVal
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c.mu.RUnlock()
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break
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}
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c.mu.RUnlock()
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}
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// claim it
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// the channel should be buffered. We only expect one value to go through.
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// so the size is fixed.
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ch := make(chan Response, 1)
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c.mu.Lock()
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c.ct[val] = ch
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c.mu.Unlock()
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return val, ch
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}
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// Clear deletes the connection from the tracker and returns the channel
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// associated with it. The caller can use the channel afterwards
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// to send the response.
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func (c *rpcConnTrack) Clear(val uint32) (chan Response, error) {
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// TODO: get a lock
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c.mu.RLock()
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ch, ok := c.ct[val]
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c.mu.RUnlock()
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if !ok {
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return nil, errors.New("invalid msg id")
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}
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c.mu.Lock()
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delete(c.ct, val)
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c.mu.Unlock()
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return ch, nil
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}
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// Next, we define some helper generic functions that can be used to make
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// Next, we define some helper generic functions that can be used to make
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// implementing a msg wrapper easier.
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// implementing a msg wrapper easier.
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@ -1,4 +1,4 @@
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package gotelem
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package mprpc
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import (
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import (
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"errors"
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"errors"
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@ -6,10 +6,9 @@ import (
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"github.com/tinylib/msgp/msgp"
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"github.com/tinylib/msgp/msgp"
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)
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)
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// this file is a simple implementation of the msgpack-rpc data formato.
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// this file is a simple implementation of the msgpack-rpc data formats.
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// it also contains an RPC server and client.
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// We can port this to python rather easily too.
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// RPCType is the message type that is being sent.
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type RPCType int
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type RPCType int
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const (
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const (
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@ -28,13 +27,17 @@ const (
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//msgp:tuple Response
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//msgp:tuple Response
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//msgp:tuple Notification
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//msgp:tuple Notification
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// A request is a function call that expects a Response.
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// Request represents a function call that expects a Response.
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type Request struct {
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type Request struct {
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// should always be zero.
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// should always be zero.
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msgtype RPCType `msg:"type"`
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msgtype RPCType `msg:"type"`
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MsgId uint32 `msg:"msgid"`
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// MsgId is used to match a Response with a Request
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Method string `msg:"method"`
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MsgId uint32 `msg:"msgid"`
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Params msgp.Raw `msg:"params,allownil"`
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// Method is the name of the method/service to execute on the remote
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Method string `msg:"method"`
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// Params is the arguments of the method/service. It can be any
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// MessagePack-serializable type.
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Params msgp.Raw `msg:"params,allownil"`
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}
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}
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func NewRequest(msgid uint32, method string, params msgp.Raw) *Request {
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func NewRequest(msgid uint32, method string, params msgp.Raw) *Request {
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@ -46,13 +49,17 @@ func NewRequest(msgid uint32, method string, params msgp.Raw) *Request {
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}
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}
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}
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}
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// A response is the result of a function call, or an error.
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// A Response is the result and error given from calling a service.
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type Response struct {
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type Response struct {
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// should always be one.
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// should always be one.
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msgtype RPCType `msg:"type"`
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msgtype RPCType `msg:"type"`
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MsgId uint32 `msg:"msgid"`
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// MsgId is an identifier used to match this Response with the Request that created it.
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Error RPCError `msg:"error,allownil"`
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MsgId uint32 `msg:"msgid"`
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Result msgp.Raw `msg:"result,allownil"`
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// Error is the error encountered while attempting to execute the method, if any.
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Error RPCError `msg:"error,allownil"`
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// Result is the raw object that was returned by the calling method. It
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// can be any MessagePack-serializable object.
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Result msgp.Raw `msg:"result,allownil"`
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}
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}
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func NewResponse(msgid uint32, respErr RPCError, res msgp.Raw) *Response {
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func NewResponse(msgid uint32, respErr RPCError, res msgp.Raw) *Response {
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@ -81,9 +88,9 @@ func NewNotification(method string, params msgp.Raw) *Notification {
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}
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}
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}
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}
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// todo: should these be functions instead, since they're arrays? and we need to determine the type beforehand.
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// getMsgType uses raw messagpack RPC to return the underlying message type from
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// the raw array given by b.
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func getMsgType(b []byte) RPCType {
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func getMsgType(b msgp.Raw) RPCType {
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size, next, err := msgp.ReadArrayHeaderBytes(b)
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size, next, err := msgp.ReadArrayHeaderBytes(b)
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if err != nil {
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if err != nil {
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panic(err)
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panic(err)
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@ -129,16 +136,16 @@ func parseRPC(raw msgp.Raw) (interface{}, error) {
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}
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}
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}
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}
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//msgp:tuple RPCError
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// RPCError is a common RPC error format. It is basically a clone of the
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// RPCError is a common RPC error format. It is basically a clone of the
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// JSON-RPC error format. We use it so we know what to expect there.
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// JSON-RPC error format. We use it so we know what to expect there.
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//msgp:tuple RPCError
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type RPCError struct {
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type RPCError struct {
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Code int
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Code int
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Desc string
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Desc string
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}
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}
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// Converts a go error into a RPC error.
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// Converts a Go error into a RPC error.
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func MakeRPCError(err error) *RPCError {
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func MakeRPCError(err error) *RPCError {
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if err == nil {
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if err == nil {
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return nil
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return nil
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@ -149,6 +156,7 @@ func MakeRPCError(err error) *RPCError {
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}
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}
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}
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}
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// Implements the Error interface for RPCError
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func (r *RPCError) Error() string {
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func (r *RPCError) Error() string {
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return r.Desc
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return r.Desc
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}
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}
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@ -1,4 +1,4 @@
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package gotelem
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package mprpc
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// Code generated by github.com/tinylib/msgp DO NOT EDIT.
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// Code generated by github.com/tinylib/msgp DO NOT EDIT.
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@ -1,4 +1,4 @@
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package gotelem
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package mprpc
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// Code generated by github.com/tinylib/msgp DO NOT EDIT.
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// Code generated by github.com/tinylib/msgp DO NOT EDIT.
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64
internal/mprpc/rpcconntrack.go
Normal file
64
internal/mprpc/rpcconntrack.go
Normal file
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@ -0,0 +1,64 @@
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package mprpc
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import (
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"errors"
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"math/rand"
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"sync"
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)
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// RPCConntrack is a request-response tracker that is used to connect
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// the response to the appropriate caller.
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type rpcConnTrack struct {
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ct map[uint32]chan Response // TODO: change the values of the map for callbacks.
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mu sync.RWMutex
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}
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// Get attempts to get a random mark from the mutex.
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func (c *rpcConnTrack) Claim() (uint32, chan Response) {
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// TODO: make this threadsafe.
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var val uint32
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for {
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//
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newVal := rand.Uint32()
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// BUG(saji): rpcConnTrack collisions are inefficient.
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// collision is *rare* - so we just try again.
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// I hope to god you don't saturate this tracker.
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c.mu.RLock()
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if _, exist := c.ct[newVal]; !exist {
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val = newVal
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c.mu.RUnlock()
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break
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}
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c.mu.RUnlock()
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}
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// claim it
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// the channel should be buffered. We only expect one value to go through.
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// so the size is fixed to 1.
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ch := make(chan Response, 1)
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c.mu.Lock()
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c.ct[val] = ch
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c.mu.Unlock()
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return val, ch
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}
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// Clear deletes the connection from the tracker and returns the channel
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// associated with it. The caller can use the channel afterwards
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// to send the response.
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func (c *rpcConnTrack) Clear(val uint32) (chan Response, error) {
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// TODO: get a lock
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c.mu.RLock()
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ch, ok := c.ct[val]
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c.mu.RUnlock()
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||||||
|
if !ok {
|
||||||
|
return nil, errors.New("invalid msg id")
|
||||||
|
}
|
||||||
|
c.mu.Lock()
|
||||||
|
delete(c.ct, val)
|
||||||
|
c.mu.Unlock()
|
||||||
|
return ch, nil
|
||||||
|
}
|
Loading…
Reference in a new issue